The group continued further down the tunnels where they met a group of The League's soldiers.
The soldiers were open to talks because the drow city ahead of them was overrun with some sort of disease and that was the only way out.
The group and the league soldiers worked together to break through into the drow city, where the league soldiers went straight towards the exit.
Inside the city the drow had been twisted and warped. They sported extra tentacles that replaced arms and faces appeared to be melting. The Drider that the drow had created fought against the warped drow and chaos was everywhere.
The group discovered some others in the cells of the drow, a gnome , a tabaxi, and a human.
They explained they came through a portal and were captured by the drow, they have slowly witnessed the transformation of these drow since the arrival of a man in a yellow cloak.
The group fought their way into the main chamber of the city with their new allies and fought against the drow queen and her minions, behind her was a portal where another world could be seen faintly shimmering on the other side.
While they searched the room strange creatures with tentacles began to burst forth from portals in the side of the room and a creature in yellow descended from the ceiling, its mass of tentacles spilling forth from underneath the yellow cloak. Its voice was madness and its aura of insanity was palpable. Heskhan knew the group was outmatched and held off the beasts while the rest escaped through the portal, he then joined them soon after.
As they went through the portal the group noticed some tall beings, avatars of the gods themselves leaping through from the other side, some they recognized some they did not.
The new world they found themselves in was bright and sunny, Elves awaited them. They greeted the gnome and his group from the prison by name. The gnome explained to them that they were in Faerun, but in this world's history the empire lost their war and the elves played a huge part in this. Faerun, over time, became ruled by an elven elite Magocracy from a rebuilt Myth Drannor. The Pc's were brought to Myth Drannor to the academy to rest.
Heskhan was seperated from the group and thrown into a cell.
The remaining PC's were offered jobs as "troubleshooters" for the Elven Magocracy which they accepted.
While exploring the city they discovered that in an old arena what the elve's called "The Great Beast" was tied down. A gargantuan beast , all claws and teeth, chained down in the arena of what they called "The Butcher's Guild" where butchers would carefully carve parts of the great beast away and send it to be distilled for the magical essence that ran the city.
The groups first task as troubleshooters was to investigate some murders happening in town. The group eventually followed leads to find that a gropup of lycanthropes in the sewers were at the root of these murders. They discovered that shapechangers were capturing and impersonating important elves.
The group cleared out the troublesome lycanthropes and discovered they were led by some changelings who were getting orders from a bandit outside of town in the mountains west of the city.
The group learned of a second war in this world, the war of the dragon. A group of ancient evil dragons led an army of dragonborn and kobolds in a conquest against Faerun. They were all killed except for The Ancient white dragon Arronax, who went missing for hundreds of years.
Travelling to the bandit camp they encountered Heskhan, and an elven female named Inavares.
Heskhan told them that some dragonborn sent by the avatar of Bahamut rescued him from the black cells beneath Myth Drannor. He makes the group recognize the treachery of the Myth Drannor Magocracy, which some already suspected.
Together they follow the lead on the bandit leader. When they arrive, they discover wyverns soaring around burning watchtowers. The group fought the wyverns and discovered the bandits dead. They found a mutated Frost giant was the culprit. After defeating him they explored the camp and found the bandit leader was getting orders from a cult, these cultists came from the west.
The group continued west where they stayed at an inn, but the following day some other cultists came to the inn. After a brief fight the cultists led them to a temple to the north of the inn. The group scoped out the temple and found it guarded by a wicked looking black dragonborn and two red dragonborn compatriots.
The group decided then to return to Bahamut and tell him of their findings.
They were ambushed by the black dragonborn as they travelled through a mountain pass. After defeating the cultists the group discovered that the troubleshooter badges were reporting their location and all spoken words back to myth drannor.
The left their badges and continued on towards Bahamut.
Once there Bahamut suggested that they go examine a portal to the east to see if it was a way home for them.
They did so, at the portal the cultists attacked the group with the aid of an Adult Red Dragon.
The group defeated it and went through the portal back home.
Only to find that their world was shattered and destroyed. They appeared under an ocean of acidic bile , they came to the shore sputtering and trying to fight against the acid bile and found themselves next to a very familiar tower. It was Ozymandius.
He welcomed them in and they discovered the avatars of Gond, Oghma, Mystra, and Chauntea there with Ozy.
They explained that as the group jumped through the portal initially the gods came through to help this world and bring the divine back. They devised a ritual with Lathander to cleanse the foul aberrations that now claim this world under the rule of the creature in yellow, but their powers are weakened here and they were all separated.
They explained that the fight between the beast in yellow and the gods tore through the world changing it, blasting the lands so that nothing grows and killing thousands if not more, the seas have turned into a foul acidic bile and civilization has been shattered.
It was then that there was a knock on the door.
It was the group of adventurers that came to the settlement to seek thier fortune. The one called Ned stepped forward and in a booming voice proclaimed himself the first cleric of Lathander and informed the avatars where they could find Lathander.
The avatars set out instantly to him.
early the next morning Ozymandius woke all of the group up and said he had recieved word from Lathander. He needed him to gather some ingredients for the ritual while him and the gods that have found him thus far prepare. Ozy then asked the group to gather these things. The list was one that was not going to be easy.
Ooze fungus, A leaf from the tree of hope, A balor's heart, a liches phylactery, the scale of an ancient dragon, and a water artifact. They didn't even know what some of this meant. But heskhan, determined to find the remains of their settlement decided they would go to all of the ruins on the map that ozymandius gave them searching for them and see if they stumbled across any of these ingredients at that time.
They headed south to the first set of ruins where they discovered the god Kossuth in some sort of ritual worship with some of his new pyromancers, one of which the roup recognized as Jerith, the jeweler from the settlement.
Kossuth did not hinder them, but did question them as to Lathander's whereabouts.
Jerith told the group that ooz fungus could be found in a nearby cave.
The group travelled to this cave where they discovered some strange creatures, Slaad.
They fought the group of slaad at the cave entrance and were set to make thier way in….