Port Godstone held its first Tournament and given recent circumstances it was to honor those who gave their lives in the Battle Of Port Godstone.
The day was a much needed celebration and gathering, people came from all over including other continents to participate as their were even merchants from as far away as Baldur's Gate!
Aside from the merchants there were competitions for might in close combat, archery, and tests of intelligence.
The winners of each category were given a modest prize purse and honored during an excellent speech at the end of the day by Heskhan.
The Martial contest was won, surprisingly, by the quiet stable hand Drugan.
The Archery contest was taken by a Knight in the Cormyrian army there for the tournament by the name of Viseir.
And of course, the tests of intelligence were won by Ozymandius
who graciously gave his winnings back to the people of Port Godstone by making sure to visit every merchant and purchase things and bought treats for all the children and several rounds of Ale at Griswold's for the whole tavern after the Tournament concluded.
All in all the Tournament did great wonders to the economy of the settlement improving it significantly.
The Heroes of Port Godstone decided the next day to investigate what was happening in the Waterdhavian Settlement as their request to come to Port Godstone was not answered and no one from the settlement showed up for the tournament.
They set out on the two day ride to the south and while stopping for the night and camping Heskhan. heard a noise in the distance and through the tall grass a wounded half orc came crashing towards the camp followed by many insectoid creatures that burrowed up through the ground dropping the poor Half Orc.
The Heroes quickly came to his ais and slew the Ankheg that were hunting the Half Orc.
After healing him and providing him hospitality at their fire they learned his name was Ronoruk
and that he was on a ship bound from Cormyr to Port Godstone for the tournament and that the ship was destroyed by rock throwing giants as it passed around the Gorefist mountains and Ronoruk made a dangerous trek through the mountains barely surviving and then being hunted by the Ankheg as he made his way to the settlement.
He turned out to be a low ranking member of the Cormyrian Military who pledged his service to Heskhan as his squire.
The Heroes , and their new companion, travelled to the Waterdhavian settlement arriving late at night the next day and being immediately ushered to the Manor of Azuth
who explained that Lizardfolk , who up until now, had always lived peacefully in the swamp, had become aggressive and were attacking a guard tower to the south and the settlement on the coast.
The Pc's accepted Azuth's hospitality for the remainder of the night and left out the next morning to talk to the captain of the guard tower in the east.
They arrived with no trouble and spoke with the captain, who introduced himself as Captain Celob of the Waterdhavian Army.
He explained that the lizardfolk had been coming from the swamp and attacking the tower and coastal settlement and that he isn't willing to send anymore men into the swamp to die.
The Heroes agreed they would go in and check it out.
Very soon into the swamp the Heroes were surrounded by lizrdmen, upon seeing that none of them were Humans they were cautious but when asked by Heskhan to take them to their leader they obliged and allowed only Heskhan to speak with their leader, A very old lizardfolk shaman.
The Shaman asked him to breathe in the fumes from a bubbling green pot in front of him and his mind instantly began soaring through the swamp to the center past some enraged and twisted Treants to a pale human woman in black and red plate armor sitting on a throne in front of a giant pulsing crystal flanked by two humanoids covered in chains and doing some sort of dance. The Woman stared directly at him and the journey ended and he snapped back into his body.
The shaman explained that the human slays any Lizardfolk that comes near and the lizardfolk blame all humans because with their way of thinking, all humans are of one tribe just as all Lizardfolk are of one tribe. They agree to end the attacks if the Heroes can make this woman leave the swamp. No amount of explaining would make the Shaman understand that all humans were not a part of the same tribe.
The Heroes then set out into the swamp, having to decide between a shorter path that would be more difficult to travel, and a longer path with easier footing but mush danger.
They chose the longer path.
They turned the corner only to run directly into a large group of Spined Devils intent on murdering them. The Heroes prevailed.
The adventures of the Heroes will continue in two weeks time.